![]() ![]() How do you do this? By pressing the “up” button on the directional pad, of course! And you can most certainly do this in Castlevania: HD, but here is the catch: Konami kind of assumes that you should just know what you’re doing and makes no mention of how it works in Castlevania: HD. She can then use these glyphs to imitate said enemies’ abilities. For example, in the Nintendo DS game Castlevania: Order of Ecclesia, you assume the role of Shanoa, a sexy vampire slayer with the ability to absorb magical glyphs from enemies. Now, unless you have played the Castlevania games that each character stems from, chances are you will have no idea what abilities are unique to them. The whole experience can just be one big unintuitive mess. Considering the entire game is based on progression via loot instead of traditional RPG leveling, it’s maddening that you can’t tweak your characters on the fly. Then, once you’ve finally made your way into one of the paltry six levels of the game (which, for some unknown reason, are timed to not exceed thirty minutes of gameplay), you will find that you cannot equip any gained weapons, armor, or items unless at the designated areas. Even after playing the game for hours and hours, you may still find yourself fumbling around trying to get to the menu you wanted. ![]() A convoluted mess of submenus buried in menus. Navigation of the UI, from equipping your character to the matchmaking, is downright nasty. One of the biggest flaws that plagues Castlevania: HD is almost everything that has to do with menus. ![]() However, the latest “Metroidvania” entry in the vampire slaying series has some serious issues land it somewhere between a dream and a nightmare. For me, Castlevania: Harmony of Despair should have been one of those games. Chock full of favorite characters, awesome music, and fantastic level design. It would be a game full of self-tailored fan service. In a perfect world, each and every gamer would be able to create their own “dream game”. But is this the cooperative whiplashing action you’ve been waiting for? Castlevania: Harmony of Despair is the third release in the Xbox Live Summer of Arcade 2010 series and it brings franchise favorite characters together in a multiplayer romp against the infamous Dracula. ![]()
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